A new game for Windows is in development. We have selected the Godot engine. We hope to ship by end of November 2021. This was in lieu of a more complicated and less profitable microcontroller project. While microcontrollers are cool, the target market for software for them is too small.
*We have decided that Android has a larger potential install base, so we will develop for Android. We have also switched to Game Maker Studio 2. The book purchased on Godot development wasn’t comprehensive enough.